Utilizing Click Play
Schmidt, Christopher B.
Savannah, Ga. : Savannah College of Art and Design
Thesis (M.F.A.) -- Interactive Design and Game Development
Savannah College of Art and Design -- Department of Interactive Design and Game Development
Includes bibliographical references (p.30).
This thesis is an exploration of how simple click interactions can be used to create more engaging gameplay in the context of casual online games. This thesis focuses on breaking down the elements of simple click interactions, documenting the elements, and using them in the context of a larger game. In and of themselves, these interactions are abstract representations of the basic interaction the user will have with a program. However these interactions are always put into an analogous context and the restrictions that the applied theme provide generate the result. Thus the same click combination carries different meanings based on the analogy that the designer is attempting to achieve and the modulating factors which are applied to the interaction. The aim was to provide designers with a basic toolset with which they can abstract an idea and communicate it effectively within this context. Furthermore, this thesis suggests an avenue of exploration from which others will be able to build out the toolset for their specific needs.
CHAIR: Fu, Suzanne
Interactive Design and Game Development
PDF : 30 p. : ill
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