Video Game Dialogue: Believability Versus Emotion
Savannah, Georgia: Savannah College of Art and Design
Thesis (M.F.A.) -- Sound Design
Savannah College of Art and Design -- Department of Sound Design
Works cited: pages 33-36
"Two major considerations when dialogue implementing are believability and emotion. These considerations impact the aesthetics of the work, but they also compete with one another. The author explores 'The War of the Worlds' radio drama by Orson Welles, and 'The Beginner’s Guide.' The author finds that believability is of lesser importance in comparison to emotion. He then explores 'Hellblade: Senua’s Sacrifice' with this view in mind. The author then inspects methodologies in the work 'Tulpa.'"
Includes "Tulpa" demo and trailer
Keywords: dialogue, video game, narrative, believability, emotion, processing, implementation
CHAIR: Akers, Matthew Goodwin
Stone, David E.
1 text file: PDF (thesis) : 36 pages, illustrations (some color) + two films: Film-1 (trailer) ; Film-2 (game demo) : WMV, sound, color
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