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Banjo the Woodpile Cat, the story about a kitten who wanders away from home, was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
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Banjo the Woodpile Cat, the story about a kitten who wanders away from home, was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
Attached item(s):
- 1 image
- 1 document
- 1 video

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Banjo the Woodpile Cat, the story about a kitten who wanders away from home, was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
Attached item(s):
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Banjo the Woodpile Cat,the story about a kitten who wanders away from home, was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
Attached item(s):
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The story about a kitten who wanders away from home was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
Attached item(s):
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The story about a kitten who wanders away from home was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
Attached item(s):
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The story about a kitten who wanders away from home was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
Attached item(s):
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The story about a kitten who wanders away from home was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
Attached item(s):
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Banjo the Woodpile Cat, the story about a kitten who wanders away from home after getting into a little trouble, was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
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Banjo the Woodpile Cate, the story about a kitten who wanders away from home after getting into a little trouble, was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
Attached item(s):
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Banjo the Woodpile Cat,the story about a kitten who wanders away from home, was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
Attached item(s):
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Banjo the Woodpile Cat, the story about a kitten who wanders away from home, was based in part on the Bluth's farm in Utah. The family actually had a cat living in a woodpile near the house. One day, they noticed that the cat was gone, but after several weeks, it came home and stayed. Bluth and his brothers, intrigued about what might have happened to him during his time away, made up a story about his adventures in the big city. The story had a positive family message about running away to "find the good times", only to find that the "best times" are at home with the love of your family.
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"Canine Mysteries," also called "Canine Detective," is an incomplete film idea from Don Bluth. Some of the concept was later incorporated into "All Dogs Go To Heaven."
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Dragon's Lair, originally released in 1983, was a video game created for laserdisc. It featured Dirk the Daring on a quest to rescue Princess Daphne from the evil dragon Singe, who had locked her in a wizard's castle. The game was developed by Rick Dyer of Advanced Microcomputer Systems. He had created storyboards to map out the game play, but realized quality animation was needed to complete the project and brought the plans to Don Bluth and his new studio. The budget was so small that the studio animators used their own voices instead of voice actors and each other as models. Princess Daphne was based on Playboy Magazine photos and Marilyn Monroe’s face. The game was an immediate success, but the laserdisc format was not long-lived due to the high cost of production.
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Dragon's Lair 3D: Return to the Lair, released in 2002 by Dragonstone Software, is based on the 1983 original laserdisc arcade game, Dragon’s Lair and follows a similar story. Dirk must enter the evil wizard, Mordroc's, castle to rescue Princess Daphne from Singe the Dragon. While many characters and locations from the 1983 version are appear in the game, there are new rooms, puzzles, and enemies, also. Bluth produced new animated sequences for the opening and ending of the game. The game uses cel shading to recreate the hand-drawn style of the original game.
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Dragon's Lair, originally released in 1983, was a video game created for laserdisc. It featured Dirk the Daring on a quest to rescue Princess Daphne from the evil dragon Singe, who had locked her in a wizard's castle. The game was developed by Rick Dyer of Advanced Microcomputer Systems. He had created storyboards to map out the game play, but realized quality animation was needed to complete the project and brought the plans to Don Bluth and his new studio. The budget was so small that the studio animators used their own voices instead of voice actors and each other as models. Princess Daphne was based on Playboy Magazine photos and Marilyn Monroe’s face. The game was an immediate success, but the laserdisc format was not long-lived due to the high cost of production.
Attached item(s):
- 1 image
- 1 document
- 1 video

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Dragon's Lair, originally released in 1983, was a video game created for laserdisc. It featured Dirk the Daring on a quest to rescue Princess Daphne from the evil dragon Singe, who had locked her in a wizard's castle. The game was developed by Rick Dyer of Advanced Microcomputer Systems. He had created storyboards to map out the game play, but realized quality animation was needed to complete the project and brought the plans to Don Bluth and his new studio. The budget was so small that the studio animators used their own voices instead of voice actors and each other as models. Princess Daphne was based on Playboy Magazine photos and Marilyn Monroe’s face. The game was an immediate success, but the laserdisc format was not long-lived due to the high cost of production.
Attached item(s):
- 1 image
- 1 document
- 1 video

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Dragon's Lair, originally released in 1983, was a video game created for laserdisc. It featured Dirk the Daring on a quest to rescue Princess Daphne from the evil dragon Singe, who had locked her in a wizard's castle. The game was developed by Rick Dyer of Advanced Microcomputer Systems. He had created storyboards to map out the game play, but realized quality animation was needed to complete the project and brought the plans to Don Bluth and his new studio. The budget was so small that the studio animators used their own voices instead of voice actors and each other as models. Princess Daphne was based on Playboy Magazine photos and Marilyn Monroe’s face. The game was an immediate success, but the laserdisc format was not long-lived due to the high cost of production.
Attached item(s):
- 1 image
- 1 document
- 1 video

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Dragon's Lair, originally released in 1983, was a video game created for laserdisc. It featured Dirk the Daring on a quest to rescue Princess Daphne from the evil dragon Singe, who had locked her in a wizard's castle. The game was developed by Rick Dyer of Advanced Microcomputer Systems. He had created storyboards to map out the game play, but realized quality animation was needed to complete the project and brought the plans to Don Bluth and his new studio. The budget was so small that the studio animators used their own voices instead of voice actors and each other as models. Princess Daphne was based on Playboy Magazine photos and Marilyn Monroe’s face. The game was an immediate success, but the laserdisc format was not long-lived due to the high cost of production.
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After the success of Dragon’s Lair, the studio began developing Dragon’s Lair II: Time Warp in 1983. It takes place years after the original; Dirk and Daphne have married and produced numerous children. When Daphne is kidnapped by the evil wizard, Mordroc, Dirk must save her. The game was not released until 1991 as an arcade game. The gameplay differs from the original in that it was linear instead of random and the player was able to collect treasure and extra points. Dirk progresses through seven dimensions with the help of a time machine, until he gets to the final battle with Mordroc’s minions. Another level with Dirk on a pirate ship was storyboarded for the game, but omitted from the 1991 release.
Attached item(s):
- 1 image
- 1 document
- 1 video

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After the success of Dragon’s Lair, the studio began developing Dragon’s Lair II: Time Warp in 1983. It takes place years after the original; Dirk and Daphne have married and produced numerous children. When Daphne is kidnapped by the evil wizard, Mordroc, Dirk must save her. The game was not released until 1991 as an arcade game. The gameplay differs from the original in that it was linear instead of random and the player was able to collect treasure and extra points. Dirk progresses through seven dimensions with the help of a time machine, until he gets to the final battle with Mordroc’s minions. Another level with Dirk on a pirate ship was storyboarded for the game, but omitted from the 1991 release.
Attached item(s):
- 1 image
- 1 document
- 1 video

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After the success of Dragon’s Lair, the studio began developing Dragon’s Lair II: Time Warp in 1983. It takes place years after the original; Dirk and Daphne have married and produced numerous children. When Daphne is kidnapped by the evil wizard, Mordroc, Dirk must save her. The game was not released until 1991 as an arcade game. The gameplay differs from the original in that it was linear instead of random and the player was able to collect treasure and extra points. Dirk progresses through seven dimensions with the help of a time machine, until he gets to the final battle with Mordroc’s minions. Another level with Dirk on a pirate ship was storyboarded for the game, but omitted from the 1991 release.
Attached item(s):
- 1 image
- 1 document
- 1 video

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After the success of Dragon’s Lair, the studio began developing Dragon’s Lair II: Time Warp in 1983. It takes place years after the original; Dirk and Daphne have married and produced numerous children. When Daphne is kidnapped by the evil wizard, Mordroc, Dirk must save her. The game was not released until 1991 as an arcade game. The gameplay differs from the original in that it was linear instead of random and the player was able to collect treasure and extra points. Dirk progresses through seven dimensions with the help of a time machine, until he gets to the final battle with Mordroc’s minions. Animation drawings of Dirk doing battle with the Pirate King and a giant octopus. This sequence was cut before the games release.
Attached item(s):
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After the success of Dragon’s Lair, the studio began developing Dragon’s Lair II: Time Warp in 1983. It takes place years after the original; Dirk and Daphne have married and produced numerous children. When Daphne is kidnapped by the evil wizard, Mordroc, Dirk must save her. The game was not released until 1991 as an arcade game. The gameplay differs from the original in that it was linear instead of random and the player was able to collect treasure and extra points. Dirk progresses through seven dimensions with the help of a time machine, until he gets to the final battle with Mordroc’s minions. Another level with Dirk on a pirate ship was storyboarded for the game, but omitted from the 1991 release.
Attached item(s):
- 1 image
- 1 document
- 1 video
