The Art of Digital Dance
Unger, Francis John
Savannah, Ga. : Savannah College of Art and Design
Thesis (M.F.A.) -- Visual Effects
Savannah College of Art and Design -- Department of Visual Effects
Includes bibliographical references (p.20).
Includes the 3-part animated film short "The Art of Digital Dance".
How can a contemporary artist enhance the emotional expression of a dancer’s movement beyond the limitations of the human form to create digital art? Combining two art forms, dance and computer animation, allows for a strong visual communication. Motion capture has allowed the integration of the dancers’ movements into the virtual environment where the data can be manipulated within a 3D (three-dimensional) coordinate system. Through the use of visual effects software the human form is depicted as a moving entity free to deform from its confines of flesh and bone. This thesis demonstrates the potential of some of the latest technology available to artists by describing a software pipeline that takes raw data to rendered animation. A visual effects project was created to illustrate the use of particle simulations applied to motion capture of classical and modern dance.
CHAIR: Fowler, Deborah
PDF : 20 p. : ill; WMV
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